In addition to traditional scholarship and teaching interests, I am also interested in art and game design.
Games
2011. "Growth and Decay"
Protype, ~50 hours. This was our 2011 Game Jam game. This is a two-player face-to-face game for Android tablets (and phones). The goal is to use your letters to grow a word, and then to "decay" your opponent's word, one letter at a time. Big bonuses are awarded for growing words that are impossible to decay.
Prototype, ~50 hours. The goal is to make the player experience the anxiety that I feel in managing my Type-1 Diabetes. Made for my CSE 481 capstone course.