Cooperative Learning and Computer-Supported Intentional
Learning Experiences: [An
Earlier Draft of the CyberPsychology
and Behavior: Special Issue.
(Volume 3, No 1, 2000)]
Lawrence W. Sherman, Ph. D., Department of Educational Psychology Miami University, Oxford, Ohio, USA
Abstract. Earlier interest in Computer Support for Collaborative Learning (CSCL) has lead to several technological innovations. This chapter will examine diverse pedagogical structures including Cooperative Learning (CL) and Computer-Supported Intentional Learning Environments (CSILE). Cooperative learning is defined and described along with its uses in a technologically rich teaching environment. I have tried to show that the world of cooperative learning has strong roots in the cognitive field psychology of Kurt Lewin. Learning settings that would be described as cooperative structures are defined and differentiated from those that are competitive or individualistic. While other cognitive psychology theories are mentioned (Piaget and Vygotsky), the primary focus of this manuscript has been to describe issues regarding group processes, especially as they are being used in web-based delivery of collaborative learning experiences. These peer learning strategies are also linked to the world of work for which we are preparing our students. In addition some promising new research goals are described. The conclusions focus on using CSILE as an integral part of a technologically enriched cooperative classroom. A Postmodern and Constructivist theoretical orientation is also used to explain this form of authentic instruction.
INTRODUCTION
In this manuscript I would like to describe how various
uses of technology are associated with cognitive and social psychology as
applied to peer learning in technologically enriched behavior settings. This explanation should provide
historical and theoretical foundations for peer learning in the classroom as
well as the workplace. I will
attempt to show that the discipline of psychology, specifically social and
cognitive psychology, has originated various cooperative learning strategies
that are based upon a strong theoretical foundation. These applications have been designed to improve human
relations, as well as more efficient acquisition of knowledge and problem
solutions among communities of diverse learners. The role of new computer supported technologies will be
discussed as a medium through which collaboration among peer learning groups is
facilitated. Recent concerns by
the United States Secretary of Labor’s “SCANS Report”
(Lankard, 1995) will be used to demonstrate the significance of making
classroom learning experience more authentically congruent with the needs of a
highly diverse, interdependent and technologically enriched work place.
A Brief History.
At the end of the last
Century, the American Psychological Association summarized the development and
significance of various sub-disciplines of the field of psychology (APA
Monitor, December, 1999). Both
social psychology and cognitive psychology were briefly described in that
issue. Several significant people
and their theoretical contributions were mentioned and appeared in both of the
sub-disciplines of social and cognitive psychology: e.g., Jean Piaget, Lev
Vygotsky, Kurt Lewin.
While the "contructivist" theories of Piaget and
Vygotsky are acknowledged as significant foundations upon which to build peer
learning experiences (e.g., the role of elaboration, equilabration,
metacognition, scaffolding, etc.)-(see O'Donnell & King, 1999, for a more
thorough discussion of these topics), the present discussion will focus on the
influence of Kurt Lewin. A
postmodern cognitive perspective with regard to the role of plural realities,
narrative and writing will also be drawn upon (Sherman, 2000).
The cognitive field psychologist Kurt Lewin was an
important founding father of social psychology who influenced the development
of the Group Dynamics movement (APA Monitor staff, 1999, p. 21). Lewin's concern for the resolution of
social conflict (Lewin, 1948) influenced many of his students. Several of them have continued that
interest. The generations of Lewinian influence are detailed in Figure 1.
One of his students, Morton Deutsch, has had a long and continuing interest in
"applied" social psychology.
Deutch's research interests ranged from studying productivity of work
groups experiencing cooperative or competitive conditions to attempts at
resolving the nuclear arms race. Interest in Deutsch's (1949) earlier research
lead several scholars to re-examine the influence of cooperation and
competition on instruction. Other students of Lewin have also had a strong
interest in group dynamics concepts and their applications in educational
settings (e.g., Leon Festinger - cognitive dissonance and social comparison
theory; Ronald Lippitt - group atmospheres and leadership; and Jacob Kounin -
psychological ecology of behavior settings, discipline and classroom
management). Lewin's heritage
continues on through third generation students of students of Lewin (e.g.,
David Johnson, a student of Morton Deutsch; Eliot Aronson, a student of Leon
Festinger; Richard Schmuck, a student of Ronald Lippitt; and myself, a student
of Jacob Kounin). Schmuck (1995)
has given us a detailed history of this progression, especially as it relates
to the growth and development of an international organization, the International
Association for the Study of Cooperation in Education (IASCE), whose
primary focus is research on and application of cooperative learning strategies
in educational settings.
====================
Figure 1 about here
====================
Strongly influenced by the Equality of Educational
Opportunity Report (Coleman, 1966) the United States enacted many programs
of voluntary as well as court-ordered desegregation of public schools. It should be noted that
"desegregating" an environment such as a school system or individual
classroom, does not necessarily result in the integration of the diverse
communities of individuals which have merely been put together in the same
behavior setting. From an
ecological perspective the very structures of these behavior settings may
either promote social acceptance or increase social distance (exacerbate social
conflict and inter-group tensions) among the diverse individuals who occupy
these settings (Hertz-Lazarowitz & Miller, 1992). Social psychologists have recognized this (Hewstone &
Brown, 1986) and responded with theory-based pedagogical applications that have
been attempts at facilitating integration and improved human relations in these
newly created diverse learning communities. These applications were primarily based on Lewinian
social-psychological theory and were concerned with promoting democracy and
reducing conflict. A variety of
cooperative learning strategies have been created. Some examples might include Eliot Aronson's Jigsaw approach,
or the Johnson's "creative conflict". These techniques were also found to be highly effective with
regard to improving academic achievement.
Throughout the 1970's and continuing into the present century, other
cognitive and social psychologists began to create a great variety of
cooperative learning strategies.
Lewinian-oriented cognitive psychologists subscribe to the
theory that human behavior is a result of the interaction of persons with their
environments. This has lead to many speculations on "Action Theory."
An action theory examines the actions needed to achieve a desired consequence
(goal attainment) in a given situation.
Johnson & Johnson (1991) have stated that "when you generate an
action theory from your own experiences and then continually modify it to
improve its effectiveness, you are learning experientially (p. 16-17) (See Table
1). Experiential learning affects the learner in three ways: 1) cognitive
structures are altered, 2) attitudes are modified and 3) behavioral skills are
expanded. This is thought to be a cyclical process.
====================
Table 1 about here
====================
Experiential learning, then, may facilitate the
development of an action theory.
The Johnsons (Johnson & Johnson, 1991) have presented 12 principles
of experiential learning (See Table 2). The last four principles focus on the influence of
environments on individuals, especially within the context of social groups
"experiencing" cooperative learning. Membership in a group will free a person to experiment with
new behaviors, attitudes, and action theories, especially if that group is
supportive and accepting. One such
group might be a classroom of individuals experiencing cooperative learning.
=====================
Table 2 about here
=====================
In summary, this brief history has been a modest attempt
at linking Lewinian-influenced "cognitive field theorists" and their
contributions to the world of cooperative learning. Action Theory and Experiential Learning are the primary
foundations upon which cooperative pedagogy was created. In the next section I will discuss
cooperative learning as presently being used in primary, secondary and
post-secondary environments. I
will attempt to describe cognitive and action theories with which cooperative
learning strategies make use of computer web-based technology.
Cooperative Learning.
Before proceeding further some clarification regarding the
term "cooperative learning" might be in order. Johnson (Johnson, 1979) has described
three types of behavior settings which are called "goal structures."
The three goal structures are Cooperative, Competitive, and Individualistic. These goal structures are primarily
based on the presence or absence of interdependence among classroom members. It
is acknowledged that one form of cooperative learning has been labeled
"Collaborative Learning" and has been used extensively in the
teaching of writing at the post-secondary level of education. While elements of collaborative
learning are present in many cooperative programs, some have felt it necessary
to make a distinction between collaborative and cooperative learning (Bruffee,
1993). Others believe that the
terms "cooperative" and "collaborative" complement each
other (Brody, 1995). I will use
the terms "cooperative" and "collaborative"
interchangeably.
Cooperative Goal Structure. Cooperative goal structures are in operation when two or
more individuals are in a situation where the task-related efforts of
individuals help others to be rewarded. Group members behave in a positively
interdependent fashion and are rewarded on the basis of the quality or quantity
of a group product according to a fixed set of standards, those standards being
mastery or criterion-referenced performance standards. Other attributes
considered important in defining a cooperative goal structure would be:
·
Face-to-face
interactions,
·
Heterogeneous
groupings,
·
Individual
accountability,
·
Group
processing.
·
Positive
interdependence
Face-to-face
interactions imply reciprocal communications. It will be noted later that these communications could also
be accomplished at a distance either in an asynchronous or synchronous manner
utilizing computer supported technologies. The notion of "heterogeneous groupings" implies
recognition of the "diversity" of individual group members,
parameters of which may be gender, ethnic background, physical disabilities,
achievement ability, etc. Group
processing also involves acts of communication in which members exchange views
about what actually happens in cooperative group experiences. This, too, can take place at a distance
utilizing computer-supported technology.
It is believed that the term "collaborative learning" fits
into this category of goal structure. Peer-tutoring models such as Aronson's
(Aronson, et. al., 1978) Jigsaw technique, Fantuzzo's (Fantuzzo, et. al., 1989)
reciprocal peer learning, or Dansereau's (Dansereau, et. al., 1987) scripted
peer dyads would also be located here. The Johnsons' (Johnson & Johnson,
1994) and Sharans' (Sharan & Sharan, 1992) Group-Investigation models would
be considered cooperative goal structures as well. Sherman's (1990) Dyadic
Essay Confrontations (DEC) might also be considered an example of cooperative
learning.
Slavin (1983) has further differentiated cooperative goal
structures on the basis of two types of task structures (those 1) with
or 2) without task specialization) and three types of incentive structures
including group rewards for (1) individual learning, or (2) group products, and
(3) individual rewards (See Figure 2).
====================
Figure 2 about here
====================
Competitive Goal Structure. Individually competitive goal structures give students
individual goals and reward them by means of a comparative or normative
evaluation system. In an individually competitive structure a student can
attain his or her goal only if the other participants cannot attain
their's. One achieves their goal
at the expense of others. Kohn (1992) has described this as MEGA (Mutually
Exclusive Goal Attainment). In this sense though there is some interdependence
among students, it is primarily negative interdependence. Mutual assistance would probably be
counterproductive. Cheating and
"dirty tricks" are some examples of negative interdependence. Some
have described this as the "traditional" structure of learning in
many college classrooms (Wolff, 1969).
Grades which are based on a normal distribution would be an example of a
competitive goal structure.
Individual Goal Structure. An individual goal structure is
one in which students are given individual goals, and by using a
criterion-referenced evaluation system students are assigned individual rewards
based on the quality or quantity of their personal performances or products and
achievements. Whereas student
interdependence is required in the cooperative structure, students behave quite
independent of each other in an individualist goal structure. Being given individual credit for completion
of a series of rote drill exercises in a programmed computer medium might be a
good example. Another example
might be receiving one's driving license after "passing a
performance-based test": everyone who has reached the minimal standard of
performance receives the license.
Goal Structures and Evaluation. Obviously there is a relationship between goal structures
and evaluation methods. Evaluation
has been described as either norm-referenced or criterion-referenced (Bloom,
et. al., 1971). Competitive goal structures logically demand a norm-referenced
form of evaluation. Likewise, cooperative and individualistic goal structures
usually demand a criterion-referenced system of evaluation. It might also be noted that many times
"peer evaluations" are used in cooperative goal structures, whereas
in competitive and individual goal structured activities some powerful
authority (e.g., a teacher) is the primary evaluator and distributor of
rewards.
While earlier interest in cooperative pedagogy is
acknowledged (e.g., Hains & McKeachie, 1967), Kohn's (1992) book presents
some of the strongest arguments in favor of teaching through cooperation. Over the past 30 years social and
educational psychologists have produced a considerable volume of research
demonstrating the effectiveness of a great variety of small group cooperative
structures, especially at the elementary and secondary education level: e.g., the Johnsons (Johnson &
Johnson, 1975; Johnson & Johnson, 1987), Eliot Aronson (Aronson et al.,
1975; Lucker, et al., 1976; Blaney et al., 1977; Aronson, et. al., 1978),
Robert Slavin (1978a; 1978b; 1983; 1995) and the Sharans (Sharan, 1980; Sharan,
et al., 1985; Sharan & Sharan, 1992; Sharan, 1994)
A modest amount of research has been accomplished in the
post-secondary college or university environment where the mode of instruction
remains, many believe, as individually competitive as Wolff's (1969) earlier
descriptions. A few examples of cooperation in university settings might be
Carroll's (1986) study using Aronson's "Jigsaw" technique in
undergraduate psychology classrooms, or Lamberights' (1988) report of
successful implementation of Aronson's Jigsaw techniques in a similar setting.
Sherman (1986; Sherman et. al., 1988) and Gnagey (1988) have described the use
of Slavin's Student Teams and Achievement Divisions (STAD) technique as well as
Sharan's Group-Investigation (G-I) Model in undergraduate and graduate
educational psychology classes. Several other studies have analyzed the uses of
cooperative learning in a variety of post-secondary educational settings
(Dansereau, 1985; Dansereau et al, 1986; Fantuzzo et al., 1989; Millis, 1990;
Millis, et. al., 1993; Nolinske & Millis, 1999).
Most social psychology text books contain considerable
discussions about conflict, sometimes instigated by individual or inter-group
competition, and its resolution and/or reduction through the use of cooperative
techniques. Social Psychologists'
interests in inter-group relations acknowledge the effectiveness of cooperative
learning (e.g., see Messick & Mackie, 1989). Almost all introductory
educational psychology text books (e.g., Dembo, 1994; Good & Brophy, 1990;
Slavin, 2000; Woolfolk, 1999;) now contain extended discussions of cooperative
learning and its effectiveness with regard to improved racial relations,
positive self-esteem, greater internal attributions of control and higher
academic achievement. The most
current editions of many of these texts also provide web sites and CD's that
support the delivery of course content
While there appears to be considerable evidence supporting
the effectiveness, as well as need, for cooperative learning applications,
especially in post-secondary settings, much more needs to be accomplished. Nevertheless, there are many efforts
being directed towards this goal. Collaborative
Learning: A Sourcebook for Higher Education (Goodsell, et. al., 1992) was
produced by the National Center on Post-secondary Teaching, Learning, &
Assessment in 1992. Jim Cooper has
established the journal Cooperative Learning and College Teaching, which
is available from the following address: Center for Quality Education,
California State University Dominguez Hills, HFA-B-316 1000 East Victoria
Street, Carson, CA 90747. Neil
Davidson and Susan Ludlow, at Arizona State University have also established a
web site which is focused on postsecondary cooperative learning pedagogy (http://bestpractice.net/FMPro?-db=null.fp3&-format=/CLHE/CLHE.htm&-view). The IASCE also maintains a web
site where many other resources are available (http://www.iasce.net/)
Postmodern
Thought.
Sherman (2000) has defined and discussed various attributes
of "postmodern" thinking.
These attributes included: (1) challenging the idea of a single meaning
of reality (objectivism); (2) accepting randomness, incoherence, indeterminacy
and paradox; (3) being skeptical about the positivist tradition in science and
essentialist theories; (4) assuming that meanings are historically situated and
constructed and reconstructed through language. Wilber (1998) has suggested three
additional core assumptions: (1) Reality is not in all ways pre-given
(objectivism), but in some significant ways is a construction, an
interpretation (this view is often called "constructivism - the
belief that reality is simply given, and not also partly constructed, is
referred to as "the myth of the given."; (2) Meaning is context-dependent,
contexts are boundless (this is often called "contextualism"); (3)
Cognition must therefore privilege no single perspective (this is called the
"integral-aperspective" view) (Wilber, 1998, p. 121).
Sherman (2000) suggested that one implication from
postmodern thinking might concern how we as teachers take into consideration
the subjective nature of our various disciplines. The act of communication is a
reciprocal process (Schmuck and Schmuck, 1997) of discourse in which we engage
each others' constructions of reality.
Encountering each others constructions of reality might be considered an
“inter-dependent” action which some would describe as a primary
element of Cooperative Learning. Bruner (1990; 1996) discuses this as an act of
"inter-subjectivity" and emphasizes the important role of
"narrative" in this process.
Communicating through face-to-face dialogue, as well as through the acts
of writing and reading, offer an opportunity to construct and determine a
credible reality. This is thought
to be similar in meaning to the notion of developing an "action
theory" as described earlier in Tables 1 and 2. Constructivism from a Piagtian and
Vygotskian perspective would also explain this learning process. It is believed, then, that
computer-supported collaborative learning environments might facilitate this
process of inter-subjectivity.
Technology.
Historically,
technological advancements in communication have influenced teaching and
learning: e.g., from stone and clay tablets, parchment and papyrus scrolls and
the printing press in the past, to typewriters, xerox duplications, word
processors, e-mail, listservs and the world wide web in the present. In the
post-industrial global economy of the present (see Friedman, B. M., 1999 and
Friedman, T. L., 1999 for exemplary discussions of this), people encounter
great diversity of thought from a variety of different people representing many
different cultures or what some refer to as different "communities of
practice" (Gold, 1996).
Postmodern theory recognizes diversity in the form of plural
constructions of realities that one is likely to encounter. Technologically sophisticated communication
skills are a necessary component of this new global environment. In 1990 Elizabeth Dole, U. S. Secretary
of Labor, presented what has been called the “SCANS Report” (The
Secretary's Commission on Achieving Necessary Skills, 1991; Whetzel, 1992;
Lankard, 1995) where she suggested five goals for public school education. The goals are presented in Table 5,
and include the ability to use sophisticated technology to communicate
and collaborate.
Collaborative teaching and learning experiences (that is to say
cooperative learning!) that make use of various technologies would be congruent
with the skills necessary to achieve an effective post-industrial global
economy. Margaret Riel (1996) has
contributed an excellent description of these processes within and among
networked learning environments.
====================
Insert
Table 3 here
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My
own experience with adapting computer-based technology to enhance learning
began in the 1970's. I began to
use Computer Mediated Communications (CMC) facilitated by mainframe computer-generated
reports in undergraduate educational psychology classes (Sherman, 1976; 1979). Throughout the 1980's and into the
1990's internet access and mainframe computers facilitated CMC using
"listservs" and "newsgroups" (Sherman, 1995). During the Spring of 1993 I was
fortunate to be part of a collaborative effort that brought the worlds' first
CMC message by a dignitary of state (U. S. President William Clinton) to a 5th
grade classroom in Oxford, Ohio (Sherman, et. al., 1994). This event transpired asynchronously
through the internet medium of "KIDCAFE," at that time an internet
"netnews group" founded by Odd de Presno and Dan Wheeler
(KIDCAFE@vm1.nodak.edu, presently at http://www.kidlink.org). President Clinton's message was
featured as a major accomplishment in networking for the 1993 year (Clement
& Abrahams, 1994). Not discussed
in Clement, et. al, (1994) was the cooperative group activities that proceeded
and eventually generated President Clinton's message. These 5th grade children were involved in a Group
Investigation inquiry project that focused on the President's inaugural speech
where they perceived his emphasis to be on determining how to reduce the
national debt. The children's
collaboratively determined solution to this problem involved having every child
in the country donate their pennies.
They communicated this solution asynchronously via the internet
from their classroom KIDLINK connection to a larger community of children
throughout the United States as well as a much broader international community
of children. Not only did this
generate a response from President Clinton, as well as the Vice President's
wife, Tipper Gore (via a telephone call to the classroom), but it also resulted
in several hundred dollars in donations that were eventually sent to
Washington, D.C.! It is believed
that in this cooperative learning event we witnessed all three elements of the
experiential learning cycle as described earlier in Table 1: 1) the
children tried out an action theory strategy that 2) provided them with
considerable feedback, which 3) altered their previous perceptions about the
role of children in solving problems.
Those of us who were involved with this project were strongly impressed
with the far reaching effects of this collaborative project. We could see the positive effects of
cooperative learning when combined with CMC and other related
technologies. The children
appeared to gain a positive sense of empowerment, and obtained considerable
learning experience with democratic processes, as well as gained greater technological
sophistication.
In
1995 I presented a paper which described similar uses of CMC through the medium
of a "netnews group" (Sherman, 1995). The conference at which this paper was delivered was
entitled "CSCL'95: The First International Conference on Computer
Support for Collaborative Learning." It was at this conference that I began to see the
introduction of Constructivist theory based upon Piaget and Vygotsky. Koschmann (1996) has described this as
a major "paradigm shift".
It certainly has been a major paradigm shift for me as I came in contact
with a variety of CSCL called Computer Supported Intentional
Learning Experiences, or CSILE.
Scardamalia and Bereiter (1993) and
Scardamalia et. al., (1992) have described CSILE as "...a networked
database system which encourages students intentional learning through
progressive discourse. Oshima et al. (1995) elaborates on this definition of
CSILE as follows: "Students are allowed to externalize their thoughts in
the database in the form of texts or graphics, then manipulate their
represented knowledge in building further knowledge. The database is accessible
to anyone who is registered as a member. Students can asynchronously
collaborate through mutual commentaries. They can create comment notes to add
to their reflective thoughts on their peers' thoughts. Thus, students with
CSILE work as members of the classroom community in pursuing their inquiries on
study topics." (p. 259).
CSILE
is not just software, but rather a process that is many times implemented on
the World Wide Web (WWW) as a “chat-room” dialogue space where
strands and threads of dialogue as well as graphic images can be stored,
accessed, viewed and contributed.
Business and industry are using a variety of software to accomplish
similar objectives: e.g., Lotus Notes, etc. My own institution, Miami University, supports a
software product called “Blackboard.com” (1999)
[http://company.blackboard.com/] where CSILE activities might take place for
the purposes of course instruction.
Basic Support for Cooperative Work, BSCW (Version 3.3) (1999) [http://bscw.gmd.de/] is another
product/site which provides software for Cooperative and Interactive Learning
in a CSILE-like structure.
All
of my own courses make use of an adaptation of a program called WWWBOARD
(1995) available from Matt's Script Archive at http://www.worldwidemart.com/scripts/wwwboard.shtml.
This program allows
"strands" and "threads" of dialogue to emerge publicly in
an organized fashion in an "on-line dialogue space" on the web. I
have begun to use this dialogue space as a medium through which my own
cooperative structure, Dyadic Essay Confrontations, or DEC, is accomplished. DEC as a cooperative learning strategy is discussed
elsewhere (Millis, et.al., 1993; Sherman, 1998; Sherman, 1999; Nolenske &
Millis, 1999). However, it might
be noted here that DEC is predicated on a post modern and Lewinian based theory
of cooperatively determined transactional communications.
Increasingly
evidence of the importance of peer learning and CMC may be seen in a variety of
places. A major American
Psychological Association journal, Teaching of Psychology, has a
separate section devoted entirely to "Computers in Teaching" where
the majority of articles for the past five years have focused on web-based
applications. Many of these
articles are using CSILE-like cooperative activities: e.g., Richard Sherman's
report on social psychology class instruction on the web (Sherman, 1998). Other journals also provide a
considerable focus on web-based peer learning experiences: e.g., Instructional
Science (Hara's, et. al., 2000 article on content analysis of on-line
discussions); CyberPsychology and Behavior, the entire Volume 3, Issue 1
is devoted to articles on web-based applications (Hall, 2000). An examination of the Educational
Media and Technology Yearbooks (Ely & Minor, 1994 to the present) can
provide additional evidence of this increasing reliance upon web-based
technologies, many of which make use of cooperative learning structures.
Hara,
Bonk & Angeli's (2000) recent article on content analysis of online
discussions provides a particularly interesting example of CMC research:
specifically it attempted both quantitative and qualitative analyses of
text-based dialogues in a virtual environment. Unlike face-to-face discussions where the dialogue is
"fleeting" (unless recorded as on either audio or video tape),
on-line discussions allow one to analyze the texts which students
contribute. Hara et. al. (2000)
examined participation rates, interaction patterns, social cues within student
messages, cognitive and metacognitive components, and depth of processing. They concluded that messages became
more lengthy over time, were cognitively deep, as well as embedded with peer
references, and indicative of a student oriented environment. They also noted that messages became
more interactive over time. It is
also interesting to note that one of their qualitative tools of analysis
included a mapping of the dialogues, as in who responded to whom, which looked
similar to traditional sociometric mapping of friendship patterns, an approach
used by earlier group dynamics research.
Researchers
from the cooperative learning community have also had an interest in examining
the on-going group experience of the cooperative learning process: e.g., Webb
& Kenderski, (1984); Webb (1992); Weinstein (1991). Different cooperative structures
(behavior settings) may be yielding different interaction patterns. This was certainly being suggested by
Slavin (1983) and the Johnson's (Johnson, et. al., 1981; Johnson & Johnson,
1987) in their meta-analyes of achievement and cooperative learning. The ongoing group process, from a
Lewinian psychological ecology perspective, has also had a continuing interest
in the analysis of group process (Kounin & Sherman, 1979; Kounin &
Gump, 1974; Weinstein, 1991).
Hara's et. al. (2000) study, then,
appears to have similar interests, albeit in a virtual environment,
rather than a video-taped one like Kounin and Gump (1974) have described. Nevertheless, this return to examining
the interactions of participants in a collaborative virtual environment is an
important research focus and opportunity to study group dynamics at a distance.
While
one might be critical of examining text-based dialogue of collaborating groups
because of the "unnatural" nature of these communications (being
virtual, text-based, asynchronous, and on the web), it may be closer to the
actual way people are transacting business in a post-modern world. Perhaps this mode of behavior is what
Koschmann (1996) is describing as the "paradigm shift"? Perhaps this is why the U. S. Secretary
of Labor's SCANS report recognized and put so much emphasis on the development
of skills that would lead to successful collaboration with others via the use
of technology.
Conclusions.
In conclusion I have
tried to show that the world of cooperative learning has strong roots in the
cognitive field psychology of Kurt Lewin.
Applied social psychology strategies for learning in highly diverse
school environments were inspired by the earlier research of Morton Deutch
(1949) who demonstrated the positive effects of promotive interdependence,
i.e., cooperative learning.
Learning settings that would be described as cooperative structures were
defined and differentiated from those that are competitive or
individualistic. While other
cognitive psychology theories were mentioned (Piaget and Vygotsky), the primary
focus of this paper has been to describe and raise some issues regarding group
processes, especially as they are being used in web-based delivery of
collaborative learning experiences.
Peer learning strategies were also linked to the world of work for which
we are preparing our students.
Some promising new research goals were also described.
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Figure 1. Generations of Lewinian Cooperative
Learning Theorists and Their Techniques.

Figure
2. Categorization of Cooperative Learning Methods by Incentive and Task
Structures With Example of Each.
|
Task Structure |
Incentive Structure |
||
|
Group Reward for individual
Learning |
Group Reward for Group Product |
Individual Reward |
|
|
Group Study (No Specialization) |
STAD,
TGT, (Slavin, 1995); Humphries,
et. Al, 1982; Hamblin,
et al., 1971; Sherman
(1986) |
Learning
Together, (Wheeler & Ryan, 1973) |
Peterson
& Janicki, (1979); Web
& Kenderski (1984); Starr
& Schuermann (1986) |
|
Task (With Individual
Specialization) |
Jigsaw
II (Slavin, 1995)) |
GI
(Sharan, 1980); STP
(Sherman & Woy-Hazleton, 1988); |
Jigsaw
(Aronson, 1978); DEC
(Millis, et al, 1993). |
Table
1. Experiential Learning Cycle (After Johnson & Johnson, 1987, p. 18.)
_____________________________________________________________
1.
Taking
action by behaviorally trying out the strategies and procedures in one's action
theory....LEADS TO..
2.
Experiencing
consequences of one's actions, receiving feedback on one's behaviors, and
reflecting on and examining one's experiences....LEADS TO..
3.
Organizing
present information and experiences into an action theory....LEADS BACK TO #1
and perpetuates the cycle. ___________________________________________________________
Table
2. Twelve Lewinian Principles Of Experiential Learning. (After Johnson
& Johnson, 1987, p. 18-20)
_____________________________________________________________
·
Principle
1. Effective experiential learning will affect the learner's cognitive
structures (action theories), attitudes and values, perceptions and behavioral
patterns.
·
Principle
2. People will believe more in knowledge they have discovered themselves than
in knowledge presented by others.
·
Principle
3. Learning is more effective when it is an active rather than a passive
process.
·
Principle
4. Acceptance of new action theories, attitudes, and behavioral patterns cannot
be brought about by a piecemeal approach - one's whole
cognitive-affective-behavioral system has to change.
·
Principle
5. It takes more than information to change action theories, attitudes, and
behavioral patterns.
·
Principle
6. It takes more than firsthand experience to generate valid knowledge. Besides
experience, there needs to be a theoretical system that the experience tests out,
and reflection on the meaning of the experience.
·
Principle
7. Behavior changes will be temporary unless the action theories and attitudes
underlying them are changed.
·
Principle
8. Changes in perceptions of oneself and one's social environment are necessary
before changes in action theories, attitudes, and behavior will take place.
·
Principle
9. The more supportive, accepting, and caring the social environment, the freer
a person is to experiment with new behaviors, attitudes, and action theories.
·
Principle
10. In order for changes in behavior patterns, attitudes and action theories to
be permanent, both the person and the social environment have to change.
·
Principle
11. It is easier to change a person's action theories, attitudes, and
behavioral patterns in a group context than in an individual context.
·
Principle
12. A person accepts a new system of action theories, attitudes, and behavioral
patterns when he or she accepts membership in a new group.
Table 3. Five Work Place Skills Identified in
the SCANS report (After Whetzel, 1992).
_______________________________________________________________
1 resources--identifying, organizing, planning, and allocating
time, money, materials, and workers;
2. interpersonal
skills--negotiating, exercising
leadership, working with diversity, teaching others new skills, serving clients
and customers, and participating as a team member;
3.
information skills--using
computers to process information and acquiring and evaluating, organizing and
maintaining, and interpreting and communicating information;
4. systems
skills--understanding systems,
monitoring and correcting system performance, and improving and designing
systems; and
5. technology
utilization skills--selecting
technology, applying technology to a task, and maintaining and troubleshooting
technology.
_____________________________________________________________